Scripting for Artists
Python is quickly becoming the most widely adopted coding language around the world. Autodesk Maya allows users to quickly and easily implement and run their own python scripts to alter and speed up their workflow.
Campus: Cape Town
Start date: Saturday, 12 October 2019 at 09:30
Duration: 4 weeks
Class times: Saturdays, 09:30 – 15:30
Certification: Certificate of completion
Total credits: Non-credit baring
This course aims to give artists the power to automate the boring and monotonous tasks within Maya and allow for more time to be creative.
Having a basic understanding of Python can be invaluable as it flows into so many other fields.
Automating tasks within Maya is one of Python’s many uses. From Animation to IT Forensics, game development, app and even web design, Python is everywhere and there has never been a better time to learn it.
Coding in general can be extremely intimidating. However, this course aims to present the concepts of coding in an easily digestible manner so that anyone with a basic understanding of Maya can dive right in.
Anyone with a basic knowledge of Autodesk Maya who is curious about scripting, speeding up their workflow and being more efficient with their time. Professionals including VFX artists, aspiring technical artists, animators, Lighting artists, etc. etc. as well as students in grades 8 to 12 who have completed the introduction to Autodesk Maya course may also apply.
Students who successfully complete the Scripting for Artists short course will be able to:
- Setup and use Sublime Text
- Understand and apply the basic concepts of python
- Variable types
- If, else, for and while statements
- Definitions
- Classes
- Modules
- Syntax and error checking
- Understand the basic concepts of coding scripts for Maya
- how to use the cmds documentation
- converting MEL from the script editor to Python code
- Identify tasks that are suitable for scripting within Maya
- Create a Maya tool from start to finish
- Create a custom UI for the tool
- Anticipate human error when using a script
Scripting for Artists short course fees are: R 3,800
Option 1: (1 payment)
Payable in full on registration R 3,800-00
Option 2: (2 payments)
Payment 1 – of R1,900-00 on registration
Payment 2 – of R1,900-00 due on or before: 30 October 2019
Follow these steps to apply:
- Click the “Download registration forms” sidebar on the right
- Select Cape Town
- Complete the registration form, sign it and make the necessary payment.
- Cape Town Campus – Email the completed registration together with proof of payment to lindi@uca.co.za.
- Confirmation of registration will be sent via email
Dowload Registration Form
Campus: Cape Town
Start date: Saturday, 12 October 2019 at 09:30
Duration: 4 weeks
Class times: Saturdays, 09:30 – 15:30
Certification: Certificate of completion
Total credits: Non-credit baring
This course aims to give artists the power to automate the boring and monotonous tasks within Maya and allow for more time to be creative.
Having a basic understanding of Python can be invaluable as it flows into so many other fields.
Automating tasks within Maya is one of Python’s many uses. From Animation to IT Forensics, game development, app and even web design, Python is everywhere and there has never been a better time to learn it.
Coding in general can be extremely intimidating. However, this course aims to present the concepts of coding in an easily digestible manner so that anyone with a basic understanding of Maya can dive right in.
Anyone with a basic knowledge of Autodesk Maya who is curious about scripting, speeding up their workflow and being more efficient with their time. Professionals including VFX artists, aspiring technical artists, animators, Lighting artists, etc. etc. as well as students in grades 8 to 12 who have completed the introduction to Autodesk Maya course may also apply.
Students who successfully complete the Scripting for Artists short course will be able to:
- Setup and use Sublime Text
- Understand and apply the basic concepts of python
- Variable types
- If, else, for and while statements
- Definitions
- Classes
- Modules
- Syntax and error checking
- Understand the basic concepts of coding scripts for Maya
- how to use the cmds documentation
- converting MEL from the script editor to Python code
- Identify tasks that are suitable for scripting within Maya
- Create a Maya tool from start to finish
- Create a custom UI for the tool
- Anticipate human error when using a script
Scripting for Artists short course fees are: R 3,800
Option 1: (1 payment)
Payable in full on registration R 3,800-00
Option 2: (2 payments)
Payment 1 – of R1,900-00 on registration
Payment 2 – of R1,900-00 due on or before: 30 October 2019
Follow these steps to apply:
- Click the “Download registration forms” sidebar on the right
- Select Cape Town
- Complete the registration form, sign it and make the necessary payment.
- Cape Town Campus – Email the completed registration together with proof of payment to lindi@uca.co.za.
- Confirmation of registration will be sent via email